Feels like these devs leaned too far towards a standard action game template and didn’t go hard enough on the randomness and variation that makes roguelikes so great. It’s awfully weaksauce and ends up making each run feel identical to the last since the differences are so negligible. The roguelike aspects come in the form of randomized dungeons (hardly noticeable, TBFH) and pickups that offer buffs like “ 3% chance to inflict lightning damage per hit” or “ 6% chance to create shield when using earth abilities” and so on. However, each character only has three abilities and a dodge move, and these don’t change. DELETED.ĥ – Zengeon, Switch – covered in So Videogames episode 248Ī top-down roguelike that’s not realllly a roguelike? The aesthetics are rad, there’s a real Persona cool-kid vibe going on, and it’s well done. It’s pretty cerebral and minimalist… Kinda cool, but not it’s not for me. This is a stylized, abstract puzzler that uses time loops to solve its challenges. Luckily, the dev soon announced that they got feedback saying this was a Not Cool thing and that they were patching in an “unlimited save” mode, so I’ll wait for that and restart it after it’s ready. I made some okay progress but the saving was limited to a resource, and that was discouraging me from playing. I also thought it would be on the smaller side, but a quick search revealed that the campaign was maybe twice the size of what I was bargaining for. I expected it to be more action-oriented from the trailers (and there IS action) but it’s also heavily inspired by Resident Evil in that there’s a lot of backtracking, odd items to use, locked doors, etc. I dig it! STILL PLAYING.Ī 2D indie horror tale about a man who takes his ill wife to a remote mansion in search of a cure and finds - of course - Bad Stuff Happening There. Crumb or maybe a Richard Corben sort of vibe to the art. The art is pretty nice, and it has a vague R. This is a visual novel about a guy who wakes up with amnesia and has to piece together what’s going on. Dustwind the last resort review Pc#PLAYING DAILYĢ – Blackout: The Darkest Night, PC – covered in So Videogames episode 248
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